>>767763You and the others return to your lodgings and get packed for a day's hike into the secessionist territory. Shortly later, everyone gets themselves ready as well, meeting Vortigern and her retinue of guards at the council-longhouse. Grantz meets you there, in something of a sour mood because he has to remain behind and tend to boring administrative and bureaucratic work instead of watching you in the arena. As goodbyes are said, Grantz brings you and Estuary in for a huddle, whereupon he gives you a spartan pep talk, consisting only of a command to "crush the bastards." Estuary is quite amenable to these dictates.
Thus prepared, you set out, taking the traders' trail through the sandstone bluffs that you cleared out last week. The trail extends for many miles beyond that point through scrublands and low creeks. This region gets more sun than Vortigern's village, to be sure…
The hike takes longer than one might have hoped. With Onion, Spitshine, Sugar, KP, River, Zjetya, Alloy, Estuary, Vortigern and her guards with you, the pace is somewhat awkward. You've traveled together long enough, but with Vortigern back on her home turf, she can't help but get a little too far ahead at times, requiring her to stop and wait for you. And it seems that the conveniences of airship travel have… spoiled the others a little, for lack of a better term. The hike is hard on them, and many breaks are needed, especially as the heat rises with the sun. Soon you must wait in the shade for an extended time, lest you risk heat exhaustion, and wait for the evening. With the evening comes a small cooling, enabling you to set out once more.
It's not til sunset is nearly done that you make it to the secessionists' village. Vortigern calls at the gates, and they open to you. You've a high heat tolerance from your proficiency with fire magic, but even you find yourself quite tired. Fortunately, the village guards lead you forthwith to your appointed lodgings. There's an inn not far from the gates. It's a little shabby and run-down, like many buildings around here, but it will do. You have to share rooms. Onion and Spitshine get one, you, Estuary and KP get one, River and Zjetya get one, and Vortigern and her retinue get one. Still, there's water in each room, as a small mercy.